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How It Works

The formula behind the career points and rankings on this site

The idea

A competitor's official WCA ranking only reflects their single best result. It doesn't distinguish between someone who set a world record once and someone who has been world-class for a decade. Career points are an attempt to measure the second thing: not just how fast someone is, but how much sustained, high-level achievement they've accumulated over their whole competitive career.

Every day a competitor spends as WR100 or better for an event earns them points for that day, scaled by how good their result was and how highly they were ranked. Those daily points are summed across their entire career to produce one number.

The formula

Day Points = round( (100 / Rank) × (CWR100 / PR Result) ) This ratio is flipped for Multi-Blind. See below
Rank
The competitor's world rank for that event on that day, computed WCA-style (ties share a rank, the next rank is skipped).
PR Result
Their best result as of that day: average, except for the Blind events (3BLD/4BLD/5BLD/MBLD), which use single, matching how the WCA itself determines the podium for those events.
CWR100
Short for "Current WR100": the current WR100 (today's WR100 result) for that event. It's always evaluated as of today, not as of the day being scored, so a result from 2015 is measured against 2026's WR100 standard, not 2015's. See below for why.

Points only accrue while a competitor is WR100 or better. It is a hard cutoff, no partial credit below it. Being the WR holder earns roughly twice the points of being WR2 on the same day, and both earn far more than WR100, so the formula rewards being not just in the top 100 but near the top of it.

Why CWR100 is always "today"

CWR100 is deliberately a moving target: it's always today's actual WR100 cutoff, not the cutoff on the day being scored. That means the whole leaderboard continuously re-grades history against the current bar. A result that was world-class in 2010 is worth less today than it was worth then, because the sport has gotten faster since. This is intentional. It keeps the rankings weighted toward recent, currently-elite performance rather than let someone coast forever on a result the field has since caught up to.

That said, plenty of older competitors still rank highly on the points leaderboard despite this devaluation. A time that looks ordinary by today's standards was often genuinely impressive for its era. Competitors back then had slower hardware, far less shared knowledge regarding speedsolving methods or algorithm sets, and fewer competitions to practice and improve at than competitors do today.

What counts

Multi-Blind is a special case

Multi-Blind results are scored by how many more cubes were solved than missed (solved − missed), not by time. Since a bigger number is better there (the opposite of every time-based event), the day-points ratio is flipped for this one event: (100 / rank) × (number of points (solved minus unsolved cubes) for the PR / CWR100's points).

Overall Impact Score

Career points are computed separately per event, since dominance in 3x3x3 and dominance in Clock aren't really comparable. The Overall Impact Score combines a competitor's points across every currently-contested event into one number, weighted by the natural log of each event's field size:

overall impact score = ∑ (event points × ln(number of people who've ranked in that event))

Log-weighting means dominating 3x3x3 (a field of hundreds of thousands) counts for more than equally dominating a niche event like 5x5x5 Blindfolded (a field of a few thousand), without letting field size linearly swamp everything else. A competitor can rank highly here by being excellent in just one or two events. It doesn't require broad versatility across the whole event list, just genuine impact somewhere.

Removed events

Magic, Master Magic, and 3x3x3 With Feet are no longer official WCA events. Their point totals are frozen at the last date they were ever contested, rather than continuing to accumulate (or decay) against today's standard. They're excluded from the Overall Impact Score entirely, since continued dominance in an event nobody can compete in anymore isn't a fair comparison to the active events.

Old-style Multi-Blind, the previous iteration of MBLD where there was no 1-hour time limit, is excluded from this site entirely, not just frozen. It's too similar to the modern Multi-Blind format, and it's been retired long enough that it's not especially relevant today.

Clock, though currently an active event in the WCA, is scheduled for removal starting on July 18th, 2027 (with the exception of the 2027 World Championship, which may hold the event even if at a later date.) The expected plan for Clock after the removal, is unlike the other removed events, Clock will still count towards Overall Impact Score, as the event will be removed recently enough to not justify its removal from Overall Impact. This will be reconsidered at least 4 years from its removal from the WCA (July 18th, 2031).

FTO

Starting January 2nd, 2027, the WCA will add FTO to the list of official events. However, because of how new and chaotic the event's rankings will be shortly after its introduction, FTO will be omitted from the website until at least 1 year from its introduction in the WCA (January 2nd, 2028).

Data

All of this is computed from the WCA's official public results export, published at www.worldcubeassociation.org/results. The website recalculates the points automatically on a roughly weekly basis. The date shown at the bottom of every page is when that underlying data was last updated.

AI Usage Transparency

Claude (Anthropic's AI) played a major role in building this site, writing the data pipeline, the scoring implementation, and every page you're looking at. The scoring formula itself, along with every rule and tradeoff described on this page, was designed and directed by the site's creator (Bilal Mourad); Claude's role was turning that design into working code.

This is an independent project built for fun and is not affiliated with, endorsed by, or officially connected to the World Cube Association.